//---------------------------------------------------------------------
// CascadeSharp
// General Public License V2
//---------------------------------------------------------------------

using System;
using CascadeSharp.TKernel;

namespace CascadeSharp.TKV3d.Prs3d
{
    //---------------------------------------------------------------------
    //  Class  Prs3d_BasicAspect
    //---------------------------------------------------------------------
    public abstract class Prs3d_BasicAspect : Standard_Transient
    {
        public Prs3d_BasicAspect(Prs3d_BasicAspect parameter1)
            : base()
        {
            throw new NotImplementedException("Native class is abstract");
        }

        public Prs3d_BasicAspect()
            : base()
        {
            throw new NotImplementedException("Native class is abstract");
        }

        public char get_type_name()
        {
            throw new NotImplementedException("Native class returns pointer to integer/double/handle.");
        }
    }; // class Prs3d_BasicAspect
}